Skip to content

Ryver

The Ryver modules allow you to create, update, retrieve, and delete the teams, team members, chat messages, and posts in your Ryver account.

Getting Started with Ryver

Prerequisites

  • A Ryver account

In order to use Ryver with Ibexa Connect, it is necessary to have a Ryver account. If you do not have one, you can create a Ryveraccount at signup.ryver.com.

Note

The module dialog fields that are displayed in bold (in the Ibexa Connect scenario, not in this documentation article) are mandatory!

Connecting Ryver to Ibexa Connect

1. Go to Ibexa Connect and open the Ryver module's Create a connection dialog.

61f278d88fee0.gif

2. In the Connection name field, enter a name for the connection.

3. In the Host field, enter your company name.

4. In the Username and Password fields, enter your Ryver account credentials respectively. Click Continue.

61f278db0e1bc.png

The connection has been established.

Teams

List Teams

Lists all teams.

Limit Set the maximum number of teams Ibexa Connect should return during one scenario execution cycle.

List Team Members

Lists team members.

Team ID Select the Team ID whose team members you want to list.
Limit Set the maximum number of members Ibexa Connect should return during one scenario execution cycle.

Create a Team

Creates a team.

Name Enter the name of the team.
Description Enter the details of the team.
About Enter the details of the team.
Nickname Enter an alternative team name.

Add a User to a Team

Adds an existing user to a team or several teams.

User ID Select the User ID to whom you want to add to the teams.
Teams Select the teams to which you want to add the user.

Remove a User from a Team

Removes a user from a team.

Team ID Select the Team ID from which you want to remove the user.
Member ID Select the Member ID whom you want to remove from the team.

List Team Topics

Lists a team's topics.

Team ID Select the Team ID whose topics you want to list.
Limit Set the maximum number of team topics Ibexa Connect should return during one scenario execution cycle.

Messages and Posts

Create a Chat Message

Creates a chat message.

Team ID Select the Team ID whose topics you want to list.
Message Enter the message text you want to send.
Avatar URL Enter the URL address of the avatar if there is any in the message.
Display Name Enter the name that should display with the message.

Create a Post

Creates a post.

Post Body

Enter the post content

Post Subject

Enter the subject line of the post.

Type of Post

Select the post type:

  • Team

  • Forum

  • User

User ID

Select the User ID with which you want to create the post.

Forum ID

Select the Forum ID where you want to create the post.

Team ID

Select the Team ID where you create the post.

Other

Make an API Call

Performs an arbitrary authorized API call.

URL

Enter a path relative to https://yourcompany.ryver.com/api/odata/svc. For example: /workrooms

For the list of available endpoints, refer to the Ryver API Documentation.

Method

Select the HTTP method you want to use:

GET to retrieve information for an entry.

POST to create a new entry.

PUT to update/replace an existing entry.

PATCH to make a partial entry update.

DELETE to delete an entry.

Headers

Enter the desired request headers. You don't have to add authorization headers; we already did that for you.

Query String

Enter the request query string.

Body

Enter the body content for your API call.

Example of Use - List Users

The following API call returns all the users from your Ryver account:

URL: /users

Method: GET

61f278dc353ee.png

Matches of the search can be found in the module's Output under Bundle > Body > d > results. In our example, 4 users were returned:

61f278dd6896c.png uest headers. You don't have to add authorization headers; we already did that for you.

Query String

Enter the request query string.

Body

Enter the body content for your API call.

Example of Use - List Users

The following API call returns all the users from your Ryver account:

URL: /users

Method: GET

61f278dc353ee.png

Matches of the search can be found in the module's Output under Bundle > Body > d > results. In our example, 4 users were returned:

61f278dd6896c.png